Metroid II is my all-time favorite game in the series. It introduces her ship, introduces her iconic look, and is the last game in the series to not include the “break this with this item” blocks. I just love everything about that game.
Metroid II is my all-time favorite game in the series. It introduces her ship, introduces her iconic look, and is the last game in the series to not include the “break this with this item” blocks. I just love everything about that game.
https://en.wikipedia.org/wiki/Motte-and-bailey_fallacy
Today I learned! :)
Justin Bailey Samus >>> Zero Suit Samus 👀
Pokémon: Let’s Go Pikachu
FYI we got this game when we we got our Switch and it sat, untouched, for YEARS, until I finally picked it up a few months ago. Honestly, I REALLY enjoyed it! BUT… the first 30 minutes to an hour are very poorly done, and are soooo boring. After that it hooked me.
As someone who’s favorite game in the series is the original Pokémon Red, I think this remake was quite well done. It looks great (much better than Sword / Shield in my opinion), and really trims out a lot of the fluff and grind of the classic games.
Also if he’s playing, you can use the second controller to join him and casually help him catch and battle Pokémon. It’s cute. :)
Let me know if you want any more in depth review or info.
That’s exactly right! I wrote about it in another response. :)
Haha it’s true! When my Malaysian friend asked me for a torch, I was running around for five minutes looking for a lighter, like this one.
https://www.youtube.com/watch?v=0aKrxd1q3Mw&t=8
It’s all I could picture, no one ever asked me for a TORCH before. Like in Indiana Jones?? 😅
Until I stopped and asked, “Wait, what do you need it for?”
“To look at my car, something is wrong with the engine.”
…and that’s when I realized. We had a good laugh.
I recently discovered IsabelleChiming and I am in love. They do remakes of classic gaming soundtracks.
https://isabellechiming.bandcamp.com/album/the-legend-of-zelda-remade
https://isabellechiming.bandcamp.com/album/zelda-ii-the-adventure-of-link-remade
…and I wrote the soundtrack to the recent Game Boy Color homebrew game, Dangan GB2, if you’re interested… 👀
https://www.youtube.com/watch?v=rjBm44oWwsk
I can’t see the name Apogee without hearing the fanfare.
I miss Wacky Wheels.
That’s so cool! Kinda like when proud Americans sing Born in the USA not realizing the actual meaning.
Yes! I’ve played through all of the DLC many times. Here’s some details:
There’s “only” six new stages… but these stages are MASSIVE. It did not feel short to me.
When it was first released, the difficulty was insane. But the developers realized this and shortly released a patch to remove or tone down many of the ridiculous parts. For reference, I don’t consider myself a particularly good player (for example, I can’t do the quick swap move between two weapons) but I can beat the DLC on the hardest difficulty, Nightmare Mode.
The arenas / fights are the reason I play Doom Eternal, and the DLC gave me exactly what I wanted, more fights! Some of the fights feel like “throw more enemies at the player”, which is what I wanted. Some of the fights feel veeeery gimmicky, but even those grew on me. For example, a room where like 20 Pinky Demons spawn in. It’s surprisingly fun, challenging, and a nice change of pace.
There’s two new boss fights. The first one is VERY HARD, but I enjoy the concept. It’s very video gamey, and provides some clever new challenges. The second, final boss fight… I was dreading it on Nightmare, but not only was it not too challenging for me, I actually kind of enjoyed it! Many people whine about the final boss fight. To me, it seems obvious the developers were going for a “Super Marauder” type of fight. Like, the regular Marauder battles but MORE. I thought it was clever!
There’s new suit upgrades. I don’t really use them, but they’re fun to collect.
The one new weapon, the Hammer, is SO MUCH FUN.
The new enemies… I love to hate them. Once again, they’re pretty gimmicky, but I enjoy the new challenge. My biggest complaint is any enemies that make you wait to attack them. Like, I’ve got these amazing weapons but the game won’t let me use them on this enemy. 😒😒😒
I love the new music! I love the music in the main game too, but I find myself humming the music from the DLC more.
THE ENVIRONMENTS. So, I got the DLC on sale for $10 each, and I was worried about wasting my money. UNTIL I STARTED STAGE ONE, took one look (I hadn’t even moved yet) and immediately thought, this was worth it. Love the new stage themes / environments.
…I think that’s everything. Let me know if you have any more questions! Yes, the DLC was well worth it to me, and I still enjoy replaying it.
😄 Seriously, the difficulty settings in Doom Eternal are a masterclass example of how to do it right. And you can pause the game at any time and lower / raise it as needed, and it applies instantly!
Doom Eternal
I played on easy mode, over the course of months slogged my way through over half the game getting wrecked and HATING it. And then one day…
Everything clicked. I got into the Fun Zone or Flow State or whatever it’s called. And I have been obsessed ever since. I play at least a few minutes almost every night for years now. I can now comfortably beat it in the hardest difficulty, including the DLC. And it never stops being so much fun and satisfying!
Arthur Christmas (no, not THAT Arthur)
It’s a computer animated film from Aardman Animations, the studio that makes Wallace & Gromit, Chicken Run, etc. I watch it at least once a year, and every time I do I laugh hysterically, I cry, and I get wrapped up in the action. And, the story has four main characters with four really good arcs.
Does RSC have end to end encryption? Is it on by default?
I understand your point XD but want to emphasize, software is NOT like tangible items, and any analogy to them will fall flat.
Giving out the source code to an abandoned application does not mean the original owner doesn’t still have their copy.
By just dumping the code online, the software has the potential to be worked on by other people. This can benefit everyone, including the original developer.
Even so, there’s plenty of valid reasons to not do it. Licensing issues (did anyone else work on any part of the project using a different license?), pride (no longer being the “owner”), getting it online (choosing a license, getting it online, it all takes at least some time and effort), or just plain “I don’t want to” are all valid reasons.
Ohhhhh the creator of TempleOS? I thought you were referring to someone who died recently. 😅
https://en.wikipedia.org/wiki/Terry_A._Davis
I used to love reading about his technical work, especially on osnews.com.
On the Game Boy Advance, there’s Punch King…
https://www.youtube.com/watch?v=vS7vE0Llwkw
…and Wade Hixton’s Counter Punch.
https://www.youtube.com/watch?v=dP2VkguvyTs
I haven’t played either of them, so no promises that they’re good!