Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 10 months agoSilent Hill: Ascension fails to impress with greedy monetisation and cluttered UIwww.eurogamer.netexternal-linkmessage-square10fedilinkarrow-up138arrow-down10
arrow-up138arrow-down1external-linkSilent Hill: Ascension fails to impress with greedy monetisation and cluttered UIwww.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 10 months agomessage-square10fedilink
minus-square🇰 🔵 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up2·edit-210 months agoOther than Telltale’s games, when has an “episodic” game not been this way?
minus-squareChloyster [she/her]@beehaw.orgOPMlinkfedilinkarrow-up5·10 months agoI think the life is strange games did it pretty well
Other than Telltale’s games, when has an “episodic” game not been this way?
I think the life is strange games did it pretty well