It’s interesting to see how Cyberpunk 2077 is actually selling really well still. Looks like it worked out well for CDPR eventually.
Only took almost 3 years to make it actually worth it.
Same question as No Man’s Sky, though. Sure, the game wasn’t good on release… but they stuck to it, fixed it, and now it’s better. So what matters more, that they screwed up initially or that they managed to patch it up over time?
Yea CDPR doesn’t really belong in this picture. They always put in a ton of time and effort on their releases to make right by the fans. The other guys, not so much…
Arr you nuts? Of course they belong. They released a game that delivered nothing of what they promised, and it straight up didn’t work on old Gen consoles. They are absolutely guilty.
players complained about delays so shareholders told them to release an unfinished game, players complained about unreleased game
just cant make some people happy
And this is exactly why OG Blizzard (WarCraft 1 (1994) to StarCraft 2 (2010)) was so beloved. They saw that they could stand to make games that lasted well past their 1 - 2 years after launch, in making them money long term.
Blizzard Entertainment leaders were often quoted as saying, “It’s ready when it’s ready.”, and “We won’t release it until it meets our standards.” Hell… it even became a meme that they would be asked when a game would be coming out, and they would just reply with “Soon.”
Mad respect for them
They always put in a ton of time and effort on their releases to make right by the fans.
Got a good chuckle out of me
It’s not one or the another. It’s good that they fixed it but it doesn’t make up for the blatant lying and releasing it as a broken piece of shit.
It sold 18 million copies within a few months of launch. It worked out immediately.
I mean, it’s a great game. Sure, it was published in a far too buggy state, but story and gameplay wise it is fantastic
Yea the team really loves this game, they made it good
Well, they did invest more time after making millions on profit enough for online discourse to shift to the point people argue that the launch wasnt that bad (it absolutely was worse than bad)
People still preorder games in high volumes. It’s like when are they going to learn to just relax
And if there’s something of value in the pre order (bonus DLC, pre-install before launch, etc), you can just pre order it the day before it launches.
You get your “stuff” and the company accountants don’t get to squeal with delight 3 months prior to launch.
There was so many people waiting for Cyberpunk that they were basically in a lose-lose situation. I think they reflected on that, given that they gave up making their own engine, mostly to eliminate time spending on fixing the engine
Meanwhile like a dragon gaiden just dropped and its really fun go play it if you’re looking to play a fun, modern game that isn’t greedy bs
I feel like in the last few years, Japanese publishers have been atoning for a lot of their early-2000’s sins (except Square Enix and Konami who seem to have doubled down)
Doesn’t it have Denuvo, though?
Yes, publisher bad. Dev team really, really good tho. There are some Yakuza games on GOG tho which are really good as well. Just not the newest ones at the moment. I think 0-6 is on GOG but idk
YUP! It was all in one package. I’ve been buying them all as SEGA pulls Denuvo, and then rebought the collection on GoG.
I’m glad Denuvo costs so much money for each month you have it in a game. That way it’s the logical conclusion to eventually just patch it out of the game. Well, unless those games are Persona I guess. But I refuse to buy Denuvo infested crap, I will stay strong.
Which rockstar game had a bad release?