I enjoy job simulator type games and really like the aspect of decorating and taking something and improving it. I’m a sucker for visual progress and I’m comfortable with physical labor in real life, so why can I only do it in games and structured activities?

  • vettnerk@lemmy.ml
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    10 months ago

    Because a well designed game does not include drudgery. “Work-simulators” focus on results and progress and gloss over many of the hours of outright boredom or physical exertion to get there.

    For example, truck driving simulator does not include the pain in the ass and boring part of loading or unloading the truck. Farming simulator does not include the painstaking process of removing rocks from the field.

    While I grew up on a farm, my first proper career was something called OBC seismic. What it is isn’t as important as the fact that it involved placing a 6km long sensor cable on the seabed with a winch and position it properly. To do this right requires practice, and as the principle is farly easy I wrote a small simulator that our trainees could try out. At first they found it interesting, and even the seniors from other departments enjoyed toying with it. The biggest lack of realism was that it didn’t involve doing it for 12 hours straight, only stopping to unscrew 25 meter sections and replacing them. Barring drudgery and repetitive boredom could’ve probably made it an interesting game similar to other work simulators.

    • perviouslyiner@lemm.ee
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      10 months ago

      Because a well designed game does not include drudgery

      Better remove Ship graveyard simulator from that category…

    • Sammers@lemmy.blahaj.zoneOP
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      10 months ago

      I don’t mind drudgery though. I’ve done real life construction work, I love legos, before I had internet I dug a hole in the backyard just to see how deep a hole I could dig. Progress being made is the goal sure but that doesn’t make me shy away from the boring and frustrating parts. It’s just that when it comes to decorating my apartment, cleaning my room, doing dishes, mowing lawns, whatever, I just can’t find myself getting started in the first place rather than giving up partway through.

      • DogMuffins@discuss.tchncs.de
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        10 months ago

        I think a lot of the stimulus that comes from interacting with mobile devices is more insidious than most people realising.

        Try changing your phone to grey scale in the usability settings for a day and you’ll see what I mean.

        Basically, real life just doesn’t stimulate dopamine production in the same way, it’s not as satisfying.