• ziggurat@lemmy.world
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    7 months ago

    Native vulkan or opengl games doesn’t need to translate thees calls, if directx could run. Natively on Linux, it wouldn’t have to be translated

    • leopold@lemmy.kde.social
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      7 months ago

      Afaik the only way to avoid translating into OpenGL and Vulkan would be to write native drivers. Stuff like gallium-nine, for instance. Is that what this project is doing? Though obviously that’s just for the Direct3D side of things and there’s a lot more to DirectX than just that. Still, it’s hard not to question how much of this is just duplicating work already done for Wine.