When a corporation pays to manage a problem instead of fixing it, it’s reasonable to question if they actually think it’s a problem in the first place.
A “user” is anyone who walks through the public park and picks up a gadget that someone else left there.
They poke at it for a while, not knowing who built it or who dropped it in the park. It does some cool stuff.
Sometimes they can wiggle it and it makes colors that their friends enjoy. Maybe someone built this thing just to be a fun toy to play with?
They put it in their pants pocket and walk on.
Once in a while, the thing they picked up in the park just spontaneously catches fire and burns their pants off, leaving them naked in the middle of the town square and really embarrassed.
But usually, a “user” can mess around with technology crap and not get burned.
Until, y’know, they do.
And then it’s supposed to be their fault.
Hey, thing-builders: If the thing you built hurts people, you should fix that. “They picked it up, it’s okay if it burns their pants off” is not a good excuse.
A “user” is anyone who walks through the public park and picks up a gadget that someone else left there.
They poke at it for a while, not knowing who built it or who dropped it in the park. It does some cool stuff.
Sometimes they can wiggle it and it makes colors that their friends enjoy. Maybe someone built this thing just to be a fun toy to play with?
They put it in their pants pocket and walk on.
Once in a while, the thing they picked up in the park just spontaneously catches fire and burns their pants off, leaving them naked in the middle of the town square and really embarrassed.
But usually, a “user” can mess around with technology crap and not get burned.
Until, y’know, they do.
And then it’s supposed to be their fault.
Hey, thing-builders: If the thing you built hurts people, you should fix that. “They picked it up, it’s okay if it burns their pants off” is not a good excuse.
I think its morally acceptable to make products designed to hurt the user and other people.