• john89@lemmy.ca
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 months ago

    Glad the version of Yuzu I have downloaded is apparently a really good, performant, and stable one.

    Bless these devs. They did god’s work.

  • androidisking@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    Nintendo is one of the worst companies that always want to set an “example” about the DMCA. They don’t realize they are fighting a battle they cannot win. Emulators are perfectly legal as long as the emulators don’t contain any code that was in ownership from them.

    That being said, I’m betting some of those forks were following the DMCA but Nintendo still shut them down. This is where copyright needs to be reevaluated.

    I’m honestly not surprised they haven’t gone after dolphin emulator since those devs contain the encryption keys to play the iso files.

    • Contramuffin@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      So, I agree with your general points, but I think part of the reason Nintendo is so harsh towards Yuzu is because, as far as I’m aware, Yuzu does actually contain proprietary code from Nintendo.

      My understanding is that the Yuzu team used a Switch development kit instead of reverse engineering the Switch as they had claimed, so the entire code is essentially tainted because it’s unclear which parts came from the development kit and which parts came from true reverse engineering

    • Icalasari@fedia.io
      link
      fedilink
      arrow-up
      0
      ·
      2 months ago

      Part of the problem is they apply Japanese copyright law to an international level. Wouod be cool if they hit the wrong target, got sued for trying to apply their laws to the world stage, and got matched each time they appealed until their war chest got drained dry

      • catloaf@lemm.ee
        link
        fedilink
        English
        arrow-up
        0
        ·
        2 months ago

        The DMCA is a US law, so I don’t see how you can say they’re using Japanese law.

        • Queen HawlSera@lemm.ee
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          2 months ago

          In Japan, there is no concept of “Fair Use”, it’s why they don’t have a modding scene and why Japanese devs actively fight against people trying to mod their games. Nintendo uses DMCA on things that are clearly fair use (Parodies like SML, Nintendo themed mods on Garry’s Mod), and people cave solely because they can’t afford to go to court.

          It’s also literally a criminal offense in Japan to modify Pokemon data because tournaments in that scene are taken that seriously.

          Or to be blunt, Nintendo abuses DMCA (an American Legal system) by applying it to things that would only be illegal in Japan, but are perfectly legal in America as it’s outside of Japan, and since the courts only care about who has more money, no one’s pointed this out as they’d have to do so in court in front of Nintendo’s army of lawyers.

  • Mubelotix@jlai.lu
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    We need forge federation. Nintendo would never be able to delete forks on thousands of different servers

      • Cethin@lemmy.zip
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        2 months ago

        As another comment says, git is just the version control software. You mean a decentralized hub for sharing git repos I assume. Git hub/lab/whatever are just websites that share a link fundamentally. They also all store the data for your repo, but there’s no reason that would need to be stored in the same place as the hub to find repos.