Beaver [she/her]@lemmy.ca to Technology@lemmy.worldEnglish · 4 months agoValve runs its massive PC gaming ecosystem with only about 350 employeesarstechnica.comexternal-linkmessage-square35fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkValve runs its massive PC gaming ecosystem with only about 350 employeesarstechnica.comBeaver [she/her]@lemmy.ca to Technology@lemmy.worldEnglish · 4 months agomessage-square35fedilink
minus-squareGrandwolf319@sh.itjust.workslinkfedilinkEnglisharrow-up1·4 months agoIf the alternative is making a half life 3 that people don’t have the passion for then imo it’s working.
minus-squareSchmidtGenetics@lemmy.worldlinkfedilinkEnglisharrow-up0·4 months agoOr there’s not enough people with passion, since their passion is hats, or the higher ups have their preferred people they give funding too, part of the linked articles mention this stuff.
minus-squareGrandwolf319@sh.itjust.workslinkfedilinkEnglisharrow-up1·4 months agoI don’t want forced passion. If an artists doesn’t want to create, they shouldn’t be forced. So is game making an art form, I think so.
If the alternative is making a half life 3 that people don’t have the passion for then imo it’s working.
Or there’s not enough people with passion, since their passion is hats, or the higher ups have their preferred people they give funding too, part of the linked articles mention this stuff.
I don’t want forced passion. If an artists doesn’t want to create, they shouldn’t be forced.
So is game making an art form, I think so.