Big shout out to SFA2, FFT:A/2, BOF series, Roadwarden.
10 feels too little to condense 40 years of games.
All people who think this is a good read should Google about the Bitcasa saga, that was a wild ride.
Maybe but I don’t know how they can realistically do anything worthwhile. As forcing companies to keep staff on and not automate isn’t a good outcome and isn’t fixing the societal issues that make this a problematic scenario.
If a robot/ai/machine can do a job safer, more efficiently, quicker than a person, it should 1000000% be automated by the given thing. This has been happening for hundreds of years in all industries.
In isolation the automation of roles is a great thing, but the way society is currently run your entire quality of existence is tied to your job, and retraining and getting a new job is harder than ever and costs a lot.
If society made it easier for people to retrain and get better jobs and slowly replaced all those bad jobs with an automated workforce it would be better for everyone.
Can’t see it happening though…
It sounds like it may build some playlists like what I would want but depends on how it builds the metadata, as sensme worked off tempo and beats etc to classify music into moods etc.
Also for me personally it seems like plexamp would be more geared for people who’s devices are always online, which is another reason the mp3 player is great as I don’t need the Internet to access all my music etc.
I still have a Sony Walkman with sensme. I loved being able to set a mood and set it going.
These days you can no longer get sensme in any way, there are no android/ios music players with that functionality and cloud based music services offer a sort of skewed version of it but it isn’t really constrained in what music YOU like and tbh most of my local stuff is a mix of game/tv/film music and chip tune stuff which you don’t really get on cloud music services anyway.
I really wish there was an android app that did same thing as nothing fills that niche and I’ve tried making complex playlists etc but it’s a massive pita when you have gigs and gigs of music.
Same as above, as a kid (80s) games were new and interesting, even shovelware games you would get for free on C64 mags were interesting.
Over the years games have just become more and more streamlined, and action focused, it’s basically like Hollywood now where they just churn out nice looking mediocre films to make money.
The 2nd point though js why I responded as I really agree with the point on something new being what makes games interesting now. They don’t even have to be amazing, just offer a new experience.
For example when Dayz came out, that was a nice breath of fresh air, every time I loaded up the game with friends I never knew what was going to happen. Same sort of thing with Phasmophobia, was genuinely amazing for the first week we played it, just nothing else like it. Now you can’t move for DayZ style games or Phasmo ripoffs.
I am bored of playing the same sort of stuff, like I’m bored watching super hero movies, I want new experiences (VR has some good experiences).
As a steam user I would love to see that but unsure how they could do it without the keyboard vendors agreeing to a standard, or having some bespoke drivers/hardware stuff like they do for ps4/switch controllers etc.
Also I imagine steam input would just map let’s say wsad to gamepad left axis, but some games will lose their mind if you try to use gamepad for movement but mouse/keyboard for other keys.
I appreciate there is limited benefit outside of gaming, maybe for media players to ffwd/rewind based off input amount etc.