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Joined 1 year ago
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Cake day: June 10th, 2023

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  • The manipulative tactics listed in the article:

    • Consumers cannot see the real cost of digital items, leading to overspending: the lack of price transparency of premium in-game currencies and the need to buy extra currency in bundles pushes consumers to spend more. In-game purchases should always be displayed in real money (e.g.: Euro), or at least they should display the equivalence in real-world currency.
    • Companies’ claims that gamers prefer in-game premium currencies are wrong: Many consumers find this unnecessary step misleading and prefer buying items directly with real money.
    • Consumers are often denied their rights when using premium in-game currencies, tied to unfair terms favouring game developers.
    • Children are even more vulnerable to these manipulative tactics. Data shows that children in Europe are spending on average €39 per month on in-game purchases. While they are among the ones playing the most, they have limited financial literacy and are easily swayed by virtual currencies.


  • Everything is 0s and 1s to a computer. What a pattern of 0s and 1s encodes is decided by people–often arbitrarily. Over the years there have been attempts to standardize encodings but, for legacy reasons, older encodings are still valid.

    The 0s and 1s that encode ’ in UTF-8 (a standardized encoding) are the same 0s and 1s that encode ’ in CP-1252 (a legacy encoding).

    The � symbol is shown when the 0s and 1s don’t encode anything of meaning.


  • My brother has been playing for years and has a few paid accounts. Here’s how he explained it to me. All paid accounts had their prices locked in until you cancelled them. His first, and main, account had a price of $5 a month because he first bought it 15 years ago.

    There are also “ironman” modes that exist in the main game. It’s an option at character creation that will restrict your account from trading with other players forcing you to obtain all items on your own instead of just buying them from the trade board. Since you need to make a new character, this is also another payment. My brother has two ironman accounts.

    There are “leagues” which are new temporary servers where the rules are different and XP gain is incredibly fast. You’re given tasks to complete before the “league” ends and are awarded cosmetic items based on how much you complete. This requires its own paid account to play. My brother has one of these too.

    In total he spent about $20 a month on the game for his various accounts. This change to the subscription will set every single one of his subscriptions to $14 a month raising his monthly payment to something like $56 a month which is ridiculous. He plans on ending all of his subscriptions since there is now no incentive to stay subscribed (the price is no longer locked in). So my brother, a long time and devoted customer, will play the game less and give less money because Jagex is hoping most people like him won’t go through the hassle of unsubscribing.

    He, and lots of other long time players, are hoping that Jagex does what other MMOs do and allow multiple accounts for one subscription price.