As a fellow ace, I get your frustrations, I’m sorry you have to deal with this.
(she/they)
Hi! You can call me Tadpole. I enjoy maps/geography, sci-fi and speculative fiction, classic and sports cars and motorsports, and retro and retrofuturistic technology from the 70s-90s. Also a racing, role-playing, indie and retro video game connossieur.
I am a certified lurker.
As a fellow ace, I get your frustrations, I’m sorry you have to deal with this.
It makes me really sad that the space station is going to be destroyed since I always really liked it, but the sheer amount of fuel needed to move it to a stable position makes me (begrudgingly) understand why they’re going to do it…
How did you make it usable? I personally love restoring and making use out of severely-underpowered hardware and still have an old netbook lying around, so I’m curious to hear what you did with yours :o
Paper Mario: The Thousand-Year Door quite a lot. Also getting back into Minecraft and Euro Truck SImulator 2. And of course, Cassette Beasts.
And this will be the coldest summer for the rest of our lives. 😓
Yeah, I get you :c
I use CoreCtrl to fix my GPU’s atrocious fan curve, which is a necessity since normally it overheats to high hell. With CoreCtrl, I have a nice fan curve that makes my GPU rarely, if ever, run hotter than 70°C.
Look how they massacred my boy…
Honestly I’m very much a hermit plus I play the game very heavily modded, so I’m indifferent about the update if not worried it might break my mods lol
I think it’s absolutely amazing and I don’t regret spending money on it at all! Maybe it might be worth seeing if it’ll go on sale when the update releases just in case, but if not then I think it’s worth a full-price buy imo.
I’m getting back into Cassette Beasts and still am playing my comfort game, NFS Hot Pursuit 2
I can try to help. Are you using Linux or Windows? (I admittedly don’t have much experience using git on Windows)
Assuming you use Linux: usually, what I do is create a folder in my Documents directory specifically for handling Git projects (mostly because I like being organized), then open a terminal window there (right-click and press “Open Terminal Here”) or CD to its directory (for example, if it’s in home/<your username>/Documents/Git, run cd ~/Documents/Git
).
Then, go to the github page, click the green Code button, and copy the URL there, which you will use to pull its git repository. Normally, you would then do git clone <git URL>
, but the instructions say this uses submodules, so you should instead use git clone --recursive-submodules https://github.com/Mr-Wiseguy/N64Recomp.git
. Don’t bother making a specific folder for this project because git automatically does that.
Then, go inside the folder containing the cloned git repository, make a folder inside it for containing the compiled build of the project (name it, say, “build”), move inside said folder, and then run cmake ..
(you may have to install this package first depending on if your distribution includes it or not) and then cmake --build
. I think it then should be done.
I played with my PS2 quite a lot when I was young, particularly because it had a much better version of a game I grew up with (NFS Hot Pursuit 2); it then introduced me to other games I quite liked, such as Test Drive Unlimited.
It sadly broke sometime around early 2018 because I didn’t take good care of it. Now I emulate it but still wish my console worked.
How does Bazzite differ from Kinoite? I use the latter but have been hearing about the former for a while now, and was curious what exactly sets it apart from what I use and what benefits I’d have switching to it.
Besides speed, it’s also really useful for older games with unstable graphics renderers that don’t play nice with modern hardware. When I was still on Windows, I used DXVK on Fallout: New Vegas and Driver: Parallel Lines, and they decreased crashes by a LOT compared to when they ran on native DX9.
In terms of speed, obviously I didn’t notice much of a difference with D:PL since it’s a 2006 game that’s not demanding at all, but I did notice F:NV seemed to also run better and less laggy in general (not only is FNV poorly-optimized, but I also use a lot of graphics mods for it).
Honestly, that’s… actually pretty accurate to how I act sometimes…
I see, that is a shame…
Ahh I see, thanks for clarifying. It seems that where I live mostly only has the older Realtek chips for sale, so I likely mostly had bad luck.
I tried USB tethering, but it wouldn’t work for some reason… I don’t remember exactly what happened, but I think either the phone or my computer couldn’t detect each other.
I can absolutely confirm it’s still valid for Realtek. I had one using the RTL8812AU chipset that basically no kernel version nor distro provided out of the box, so I constantly had to download a third-party driver from Github and manually patch it via dkms, or use a third-party repository containing the driver package… and then the driver broke so badly that it wouldn’t let me update at all unless I uninstalled it, which left me without the internet I needed to actually update, effectively leaving me unable to update until I could buy another one from Mediatek that’s compatible.
And said Mediatek wifi is really slow, so I just went from the frying pan into the fire…
Does Intel sell wifi cards that use USB rather than PCI slots? My motherboard doesn’t have the slot for a wifi PCIe card, and I’ve only seen Intel sell those :/
Need for Speed Hot Pursuit 2 is my childhood game and I will always love it. I also like various other games from the NFS series, from the first one up to Carbon.
Not many newer racing games I like, but I do enjoy occasionally playing art of rally, Inertial Drift, Forza Horizon 4 and Wreckfest.