Have they managed to do anything about the absolute death spiral that the culture of the game suffered?
I think that’s really what turned me away. I loved the mod and played it obsessively, but after standalone launched it really felt like people were no longer willing to take any chances on each other. The whole game became very much kill on sight, when it wasn’t assholes just handcuffing people and feeding them bleach.
The possibility of betrayal is exactly what makes the social aspect fun. Like, I’d hate it if they somehow got rid of that. The problem I found with standalone was that you never even got to “This person might betray me,” it was just shoot on sight. If I wanted that I’d play Tarkov.