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Cake day: July 4th, 2023

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  • Little bit of pushback on the vr front: Sure, there aren’t many massive publishers driving it forward, but I would wholeheartedly argue that it can very much be a social experience, and offers experiences it is damn near impossible to get anywhere else, and three games immediately come to mind:

    VRchat (obviously): Literally entirely a social game, and has a pretty large community of people making things for it, from character models to worlds because that’s what drives the game. There is a massive scene of online parties, raves, hangouts, etc. that bring people together across the whole world in a medium more real than any flat game because of the custom models, worlds, and the relative abundance of people using full body tracking to show off, dance, and interact with each other.

    VTOL VR: This is still fairly social in that you can either play with friends or people online, but the main draw for me is the level of immersion in flying you can get. You have full interactable cockpits that you basically just use your real hands to interact with (depending on your controller/hand tracking) and it’s all pretty realistic. It’s just impossible to have the same level of experience without VR.

    Walkabout mini golf: I was pretty skeptical of this game when my friends wanted to play it, it’s literally just a mini golf sim. The thing is, the ability to play mini golf with friends who live across the country/world is amazing, and the physics of just swinging your controller/hands in the same way as real mini golf is so special.

    It is still quite expensive to get really good gear, and that is definitely the current biggest hurdle. It may forever be a smaller community due to the space/tech/cost requirements to make the experience truly incredible, but for me even just on a quest 2 in my room without a lot of fancy stuff, it is still interesting and something special. A lot of people really do care a lot about VR, and even if it is far less than conventional gaming, it should not be entirely discounted. And I personally think that while is probably won’t ever replace flat screen gaming, it is an entirely different kind of experience and has a at least decent future ahead

















  • For large-scale industrial production, yes. It is likely the original commenter is doing custom or fairly small-scale welding, which needs either a much more expensive welding robot, or lots of extra work reconfiguring a still very expensive one. For such applications it is both cheaper and faster to do by hand and likely will be for a long time, though how small scale the practical limit for having a robot will likely decrease over time.