• 3 Posts
  • 47 Comments
Joined 1 year ago
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Cake day: June 9th, 2023

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  • That has to be one of the dumbest articles I’ve read in a while.

    While I personally use Steam very rarely (I prefer to use DRM-free versions of games), Steam has done very little to be considered on its way towards enshittification.

    The macos situation is completely irrelevant because at this point its market share on steam is lower than linux and it makes no sense for them to invest only to be constantly screwed over by apple changing things on their platforms. My guess is it will be dropped within the next 3-5 years.

    The author points out the deprecation of Steam on older platforms, but fails to mention the fact that this wasn’t always their choice, for instance the recent drop of Windows 7 support was caused by the fact that there’s an embedded chromium browser in it and google dropped support for Windows 7 around that time. A similar situation happened for Windows XP, which was dropped in 2019, a full FIVE years after Microsoft dropped support for it, and at this time Steam on XP was only used for retrogaming, it made no sense to keep supporting it, there are better ways to get old games on XP.

    There’s barely a mention of all the good things that Valve has done for Linux gaming, but the article complains about Steam being 32 bit (which is still a requirement for wine to run, at least until the new wow64 mode becomes stable, and steam comes with its steam runtime specifically to avoid distro compatibility issues); they could have made proton only work with steam, they could have made their dxvk and vkd3d forks proprietary like nvidia did, but instead it’s all open source and very easy to build on all platforms and I use my own fork every day to play games without steam. Heck, there are even competitors for the steam deck that run proton.

    Also, can we mention the fact that Steam has not turned into yet another subscription service like some of its competitors?

    If I had to point at something that Steam absolutely did wrong, I’d say it’s allowing third party DRMs on the store, it’s a consistent source of issues, especially for old games. I understand that when they made the choice we didn’t have cancer like kernel level anticheat and denuvo, but still, Steam launching a launcher launching another launcher that launches the game is a trashy gaming experience and adds points of failure as we’ve already seen several times when big titles launch and their DRM servers go down, or when games get old and the DRM servers are shut down permanently.

    While I’m sure Steam will eventually become enshittified, I don’t see that happening any time soon, maybe after Gabe retires, and that’s why you should keep a collection of DRM free games on your drives and not rely solely on Steam and other stores.

    Just my opinion of course, feel free to disagree.



  • PopOS!

    It’s supposed to be good for gaming, but a lot of its packages (including the video drivers) are outdated af because it’s based on Ubuntu, so you may have to wait months for a mesa patch that makes a game playable while on Arch I can just install mesa-git and play.

    I also don’t like the Gnome interface and the fact that it casually encourages installing proprietary software, but that’s not relevant given its target audience.

    Yeah, I get it, it’s a distro for novices so obviously it won’t go all freetard on you for installing nvidia drivers, but the fact that it’s so outdated is absolutely inexcusable and can drive users away because games that are marked as playable on steam may not even launch.





  • Windows becoming completely hostile towards power users.

    I used to LOVE Windows, I even made fun of friends who were using Linux, which I only used on servers because I thought the desktop experience was sub par (and at the time it was, we’re talking 10-15 years ago). Then Windows 8 came and I stayed on 7 because the experience was bad. Then 10 came and data collection started getting out of control, so I had to jump through a bunch of hoops just to make it usable and “private enough”. Eventually things got so bad around 2019 that I realized that I was spending more time fixing that pile of crap than the average Arch user and I decided to give Linux a serious try.

    I was somewhat annoyed by some UI/UX flaws but eventually I got used to it, and with the coming of Linux gaming I started using Windows less and less (it’s an AMD system so the Linux experience is excellent), eventually last year I realized that I hadn’t booted it in months so I just wiped that drive and started using it for games. I’ve also gotten a lot more paranoid about privacy and sandboxing proprietary software.

    Now with Windows 11 things have gotten so bad that even my students are making fun of it so I don’t think I’ll be coming back.







  • Talos 2 is very promising in terms of gameplay, the first one is one of my favorite games and I played through it many times, and I’ve already played this demo 3 times.

    This one is more ambitious, the environments are bigger, there’s more content, the art style is fantastic, BUT… I can’t help but feel a deep sense of technical jank that is shared by many players. The game is a constant state of desperately loading stuff and stuttering due to shader compilation, and you can feel all of it every time you turn around or walk in a new area. Even on ultra with native upscaling, the game only looks good if you stay still, as soon as you move you get smears from every object, the grass stops moving, you can clearly see problems with lighting like shimmering and bleeding, the water and vegetation have no physics whatsoever (the first one at least had water ripples), and despite using raytraced AO they’re still using those horrible screenspace reflections (the first one had actual reflections). To top it all off, settings don’t always apply correctly until you restart the game, and sometimes the game reverts them to whatever it feels more appropriate for your hardware with no indication whatsoever that it’s happened. I’ve yet to see an UE5 game that doesn’t have these issues, that engine just… doesn’t look good in motion. To quote AVGN, it feels like driving an old beat up car, you’re always afraid it’s going to break down.

    Also, one of the developers said they don’t want to support Linux, not even through Proton, then another one said they’ll try to get it to work. Get your shit together, the first one had a native port!

    This is based on my experience with a 5800x, and a 6900xt, in 1440p, so your mileage may vary and I know they’re hard at work to improve the situation.

    So yeah, respect for croteam for making what it’s undoubtedly going to be a great puzzle game, but shame on them if they release it in this state.