If you haven’t, check out Combined Arms. It is an OpenRA mod that brings in a lot of units and design from RA2, Generals, and C&C3.
If you haven’t, check out Combined Arms. It is an OpenRA mod that brings in a lot of units and design from RA2, Generals, and C&C3.
NMS and Starbound struggle from the same issues. Infinite tiered worlds end up feeling the same, but also remove all meaning from the exploration. In Minecraft or Terraria you aren’t going to be flying to a totally new place in five minutes, so you want to get to know your surroundings and put down some roots.
Travel time and not having tiered world progression makes the player care about where they are at instead of seeing it as a stepping stone.
They have two avenues to make money:
Generative AI doesn’t get any training in use. The explosion in public AI offerings falls into three categories:
To make a good model you need two things:
User data might meet need 2, but it fails at need 1. Running random data through neural networks to make it more exploitable (more accurate interest extraction, etc) makes sense, but training on that data doesn’t.
This is clearly demonstrated by Google’s search AI, which learned lots of useful info from Reddit but also learned absurd lies with the same weight. Not just overtuned-for-confidence lies, straight up glue-the-cheese-on lies.
Excel functions are translated. This leads to being pretty much locked out of any support beyond documentation if your system language isn’t English.