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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Most of these companies are just arguing that they shouldn’t have to license the works they’re using because that would be hard and inconvenient, which isn’t terribly compelling to me. But Adobe actually has a novel take I hadn’t heard before: they equate AI development to reverse engineering software, which also involves copying things you don’t own in order to create a compatible thing you do own. They even cited a related legal case, which is unusual in this pile of sour grapes. I don’t know that I’m convinced by Adobe’s argument, I still think the artists should have a say in whether their works go into an AI and a chance to get paid for it, but it’s the first argument I’ve seen for a long while that’s actually given me something to think about.


  • Mostly Cities Skylines 2. The performance is not great, but it’s passable with the settings turned down and the actual city building is really good. Right now I’m working on a big expansion to my city further down the highway, just got the water/power lines run between them so it’s one big happy grid exporting the extra to other cities. Already looking forward to the things I’ll do differently in my second city!

    Also playing some Super Mario Wonder on the side, which is fantastic. Great mix of easy fun levels and hard-as-nails secret special levels. Very fun!