• 15 Posts
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Joined 1 year ago
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Cake day: June 5th, 2023

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  • I also like local only with a similar set up as yours, rsync to and HDD and to an SSD.
    But I also would recommend you to follow that suggestion, you need to have an external backup managed by someone else (encrypted, of course) so you can have options if anything happens to everything in your local.
    It’s up to you how much you’re willing to pay to be sure to be able to retrieve your data.

    I’m using iDrive e2, it says it has a limited offer, but it’s been there for over a year.

    Im basically paying $1.25 for 2TB per month (it’s charged at once for 24 months) https://www.idrive.com/s3-storage-e2/pricing


  • Found that also myself trying to do the same thing haha. I did the same process as OP, gparted took 2.5 hours in my 1TB HDD to create a new partition, then copying the data from old to new partition was painfully slow, so I went to copy it to another dive and into the new partition.
    Afterwards I deleted the old partition and grew the new one, which took a bit more than 1.5 hours.

    If I had the space I would have copied all the data out of the drive, formatted it and then copied back into. It would have been quicker.








  • You can use GPSLogger to record it in local or send it to whatever service you want.
    If you’re into selfhosting you can use traccar which is focused into fleet management so it’s easy to get reports on the trips made.

    As for your second point, I wouldn’t trust the GPS for this, it can say you weren’t moving since it only checks every so often to record the data, or maybe it says you actually were speeding because the two points it used to calculate the data weren’t the actual points you were at that time.
    A dashcam would be better suited for this. I’m not sure how they work, but most probably they can be connected to read data from your car which would be more trust worthy to whoever might decide if you were actually speeding.








  • I resorted to buy a new one with android tv, so now I just have tailscale installed in it and can directly play jellyfin.

    The issue is the chromecast can’t resolve back to the tailnet with subrouting. Probably connecting the chromecast to a network which resolves the connections for it could work, but I don’t know how to do that or if it’s actually possible.





  • The last time I checked postgres gets big becouse of a log activity table used for deduplication, it stores the data of 6 months. The devs mentioned you could be deleting it up to some point (IIRC they said 3 months, but confirm first).

    As for pictrs, lemmy caches a lot of stuff, so it copies a lot of data from other instances even when it’s advertised only media from your instance is stored in your server.
    My solution was to disable pictrs since I don’t upload media.
    Other solutions I’ve heard about are to ask users of your instance to upload media to any other media hosting service, the images uploaded to lemmy are just seen as urls, so it wouldn’t be any different.




  • there’s also Aegis and 2FAS, but I have no idea about WebDAV servers and also don’t want to rely on Google Drive for backup, also because I’m moving away from Google services.

    If your only issue are the backups, then you can still use aegis with automatic encrypted backup to a folder in your device and then use syncthing to automatically send it to your machine. From there use any other backup solution like duplicati or restic.
    (Remember that syncthing is not a backup solution, it should only be used as a way to automatically sync files between devices) (People have had many issues with duplicate, but I’ve only seen posts about huge amounts of data, for something like aegis backups has been working fine for me)

    I’d also recommend you asking in !selfhosted@lemmy.world


  • pe1uca@lemmy.pe1uca.devtoPrivacy@lemmy.mlgraphenos
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    9 months ago

    The only issue I’ve had is with games from kakao, they crash after a few minutes of starting. I think the last time I tried it said something abiut modification to the OS. But that’s the only developer I’ve had problems with, the rest of the games I have play without issue.

    Also the only downside I see is the tap to pay not working at all, but that’s not graphenOS’ problem, google won’t certificate them.