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Basically you can say that time it takes never goes above grapf of some function scaled by constant.
Fun side effect of this is that you can call your O(1) algorithm is O(n!) algorithm and be technically correct.
Basically you can say that time it takes never goes above grapf of some function scaled by constant.
Fun side effect of this is that you can call your O(1) algorithm is O(n!) algorithm and be technically correct.
lim n->inf t(n) <= O*c, where O is what is inside of big O and c is positive constant.
It may be efficient, not scalable for sure
Automation at full speed
Automation at full speed
Work from home? Work from chicken coup!
Wielders are paid close to programmers in my country
Pet the cat. Pet the kitty! Now!
I actually say “lady doctor.”
But what if you are in country where aristocracy doesn’t exist?
Is there some reason for some preferences? Do you prefer all men or just doctors?
Now imagine other languages that don’t have female-woman difference.
Spermatozoon-producing organism and ovum-producing organism
AIs are fancy matrix multiplications
It dies every year since 2010.
Luddites aren’t against technological progress, they are against social regress.
I remember look-up table being called AI…
Ah, mesh shaders. Cool stuff. AMD retroactively added them to their old GPUs in drivers. I think same goes for Intel’s post-Ivybridge GPUs(I think send
opcode can throw primitives into 3d pipeline, if you are interested, you can go read docs). I guess Nvidia can do something similar.
And even if they don’t have such straightforward way of implementing them, they probably(my guess, can be wrong) can be emulated in geometry shaders.
What I don’t like is apparent removal of vertex fetcher, but maybe there will be extension that will return it.
Scalabe is not always quicker. Quicker is not always scalable.