nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoSony May Soon Let You Decide How Much NPCs Talk In Gamesexputer.comexternal-linkmessage-square18fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkSony May Soon Let You Decide How Much NPCs Talk In Gamesexputer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square18fedilink
minus-squareNightAuthor@lemmy.worldlinkfedilinkEnglisharrow-up0·4 months agoTbf, it only makes good business sense to try and patent everything you can. Either to hold it as a unique selling point over competitors or to license to others. I think the real problem here is the concepts of patents in general.
minus-squareRoss_audio@lemmy.worldlinkfedilinkEnglisharrow-up0·4 months agoIf you want a market solution to correct this, it should cost more money to submit frivolous patents. Or simply rate limit the number of parents a company can submit if they have a lot of failed applications. Sorry, you’ve wasted our time with 3 failed applications this month, no more applications until next month.
Tbf, it only makes good business sense to try and patent everything you can. Either to hold it as a unique selling point over competitors or to license to others.
I think the real problem here is the concepts of patents in general.
If you want a market solution to correct this, it should cost more money to submit frivolous patents.
Or simply rate limit the number of parents a company can submit if they have a lot of failed applications.
Sorry, you’ve wasted our time with 3 failed applications this month, no more applications until next month.