Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 3 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square23fedilinkarrow-up10arrow-down10file-text
arrow-up10arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 3 months agomessage-square23fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squaredtrain@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-23 months agoNo mention of Epic in Godot’s transparency report.
minus-squarepycorax@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoOh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
No mention of Epic in Godot’s transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.