Why can’t you just set a standing order of “make unit x” or “make unit x while we have gas until we get to 50 of them”? That’s strategy. Having to tab back to a building and manually queue a couple of units every several seconds is just creating busywork for players
I agree completely. Related: have you considered turn based strategy games?
I agree completely. Related: have you considered turn based strategy games?
Personally I like the PDX style where it’s “turn based” but the turns happen rapidly enough to feel like an RTS, and you can pause them at any time.