Everyone just loves untested forced updates. /s

  • Hot Saucerman@lemmy.ml
    link
    fedilink
    English
    arrow-up
    33
    arrow-down
    8
    ·
    edit-2
    1 year ago

    They could have just left it in people’s libraries with the option of people using community servers, something that a lot of gaming companies have traditionally done. They give the server software to the players, who then spin up community servers and keep the game going. There was literally nothing stopping them from just leaving a game that no longer functions in the Steam library.

    You can still buy Titanfall on Steam and have it in your library and last I checked, multiplayer for that game hasn’t worked in years. EA isn’t pulling it from people’s libraries because of that.

    • sane@feddit.de
      link
      fedilink
      arrow-up
      29
      arrow-down
      1
      ·
      1 year ago

      That is literally what they’ve done. The default is CS2, but you can select a beta version in steam which enables CS:GO again. Matchmaking servers are all migrated to CS2, ofcourse, but community servers still work.

      The reason they replaced CS:GO with CS2 instead of creating a seperate game is to not split the playerbase. Back when CS:Source released, the playerbase was essentially split in half, with many choosing to remain on CS 1.6, and it took a lot of effort to make CS:GO the standard.

    • UrPartnerInCrime@sh.itjust.works
      link
      fedilink
      arrow-up
      7
      arrow-down
      10
      ·
      1 year ago

      Gamers: everybody expect steam is terrible

      Steam: does the same shitty practices as the other companies gamers were complaining about

      Gamers: no this is actually a good thing

    • Zoolander@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      8
      ·
      1 year ago

      They’re not going to maintain two separate codebases just so people can have community servers. That’s ridiculous.