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Joined 4 years ago
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Cake day: January 26th, 2021

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  • No, not really. I believe it is because a lot of us linux users have more understanding of our systems, so we know why a certain outcome happened vs “it just works tm”.

    Also I would like to point out something that I have been telling people for years whenever a post like this comes up. Windows and Mac users do the same thing. They constantly overlook bugs, bad design, artificial limitations, and just the overall lack of care when it comes to various details that more community oriented projects cater to. The reason is because of familiarity. Just like many of us will often not see issues with new comers struggles because we have already worked around all of the issues. These users do the same.




  • Those people are completely misinformed then. The OS did not come free. You paid for it. You pay for the license every time you buy a computer. If KDE had that then yeah it would by annoying, but they probably wouldn’t be asking then.

    Most places tell you how much you are paying for it. I have to go out of my way to not pay for it since I don’t plan on using windows when I buy a new device.





  • The whole samba filenames thing is configurable. I only use linux systems and I ran into that same issue.

    By default samba seems to mangle file names. Not to mention that Windows systems don’t tend to support naming your files whatever you want the same way they do on linux so we need to map those characters to something else. To solve this I include a few different entries in my samba config file to fix the issue.

    mangled names = no
    vfs objects = catia
    catia:mappings = 0x22:0xa8,0x2a:0xa4,0x2f:0xf8,0x3a:0xf7,0x3c:0xab,0x3e:0xbb,0x3f:0xbf,0x5c:0xff,0x7c:0xa6
    

    That’s just if you choose to go with samba. I only use it cause it was easier to setup than NFS when I tried.





  • I usually do distro repos, followed by aur, then flatpak if the aur version is too cumbersome (e.g. obs, game emulators). Funnily enough I use steam native because when I was using the flatpak. I had trouble with mods and things of that nature. A lot of that stuff either needs to be moved to different locations, straight up doesn’t work, or requires a bit of permission fiddling and I just didn’t wanna go through that. On the other hand. I believe there was a glibc issue on Arch that broke all games on steam native for a couple of days which the flatpak didn’t suffer from. Just goes to show nothing is perfect either way.



  • Maybe you should have considered the stuff he wanted to do before convincing him to use linux. I could have told you he’d have problems with that stuff. If he said he mainly plays steam games then sure, but not literally the most finicky, cumbersome games to get going in existence. Also out of curiosity because I haven’t even thought about Roblox in like 8 years. I thought that was a browser game?






  • I’m kinda on the fence about it. On the one hand that is how it is supposed to work. That the new thing gets better, faster when everyone uses it. However, I liked to watch this dude named Brodie Robertson on youtube and a lot of the major features took years to land in wayland.

    Not because it was hard, no one wanted to do it, or any of the normal reasons you traditionally see in foss. The reason why it took so long usually seems to be the result of having to argue that it should be done. It is honestly mind boggling that things like disabling vsync, global shortcuts, and many other features that many of us take for granted were all initially dismissed as essentially “not even deserving to exist”.