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Microsoft pulled those from the UI, but if you’re adventurous you can just shove those attributes in to user with power shell and it works the same.
Then just use sssd instead of NIS, surprised me at work when this worked.
Microsoft pulled those from the UI, but if you’re adventurous you can just shove those attributes in to user with power shell and it works the same.
Then just use sssd instead of NIS, surprised me at work when this worked.
I find myself using this often when talking about Jr devs or Jr sysadmins
Similar story for me, Ubuntu w/ wobbly windows and desktop cube in Jr High (I was a particularly nerdy kid), arch w/ i3 in HS and college, now I’m a DevSecOps Developer (engineer is a sacred term in Canada)
Learning to do naughty things to the WEP wifi around me is what led me to now doing penetration tests at my org.
Funny how goofing around on a computer as a kid can lead to careers and passions.
This also adds the benefit that any other devices that wanna VPN can just use the gateway
I’ve read some of the comments and it sounds like you’ve already tried installing proton VPN and tailscale on the same machine, but depending on your setup maybe you could make a “VPN gateway”
Like take your pi, install protonvpn, then enable IP forwarding and use a little nat IP tables script to nat your lan to your proton VPN interface like a home router would with the wan and lan ports.
Then on your tailscale gateway set the default route to be that box instead of your normal router. Then just use the tailscale node as the exit node on your client and check your IP.
In theory this would be similar to a qubes type setup which is what I tend to use for this kind of work.
Anything that’s steam workshop should just work for the most part.
There’s also steam tinker launcher which you can use as a shim between steam and your proton in order to hook modloaders like modorganizer for Skyrim.
Anything that’s “drag and drop” should also work seamlessly.
Worst case scenario you can add your mod organizer as a non-steam game and browse to your game folder in the mod tool.
I think another point worth mentioning is that some anti-cheats allow proton, which is nice if you wanna play online with others in a competitive game.
I believe they do this by checking the hashes of a lot of the system32 type stuff, I’m not convinced it would just work in vanilla wine.
From what I gather it’s closer to a port knock than magic packets
Holy shit, that’s actually hilarious, I imagine someone would have noticed when their paste/auto type password managers didn’t work
For those confused, this sounds like instead of making a real website, they spin up a vm, embed a remote desktop tool into their website and have you login through chrome running on their VM, this is sooooo sketch it, its unreal anyone would use this in a public product.
Imagine if to sign into facebook from an app, you had to go to someone else’s computer, login and save your credentials on their PC, would that be a good idea?