You are not a victim for not getting all your old versions of software supported forever.
You are not a victim for not getting all your old versions of software supported forever.
Honestly, the idiots running software that has been unsupported for years with gaping security holes that enabled botnets to attack everyone else are to blame for that one.
Well, I wouldn’t go that far, publicly announcing Denuvo support does sort of serve as a marker for horrible publishers and developers so players can avoid their games.
It is generous to call that only a trickle though.
It is dumb to trust physical media with copy protection. Those discs don’t last nearly as long as you think they will and you have no way to make a proper backup. You are trying to solve a legal/societal problem with a technical workaround, that never really works out.
The force fields that allow you to walk in one direction without actually moving and hitting the wall also seem to still be missing in our RL tech tree.
Maybe you are just a naturally less sweaty person, that can vary a lot by genetics too, not to mention temperature and humidity around you.
I imagine it must feel pretty good if you are a soulless greedy asshole without any morals to sell a useless product and still get paid for it.
What kind of games can you even control with a touch screen where refresh rate matters that much?
You have an extremely warped view of the popularity of VR, possibly because you like it so much yourself that you literally can’t imagine how other people feel about it. Wearing a VR headset 16 hours a day? Most people wouldn’t do that if it literally gave them orgasms.
Even your hypothetical perfect headset would be useless in so many situations where you can game today, can’t use it in public, can’t use it while watching children, can’t use it while talking to other adults in your household,…
Also, I think the idea that you even need that first person perspective for immersion is deeply flawed, lots of games make you feel immersed without that. Not to mention that it severely limits possible UI elements if you don’t want to break the immersion again.
I think the 20 years are just a bad “one size fits all” value, maybe lawmakers could be convinced to tie it to something like the typical product support lifecycle in the relevant industry. That would give companies that do want long patent protections an incentive to support their products for a longer time, benefiting the end user either way.
Even for those 20 years it can be incredibly suffocating in fast moving industries like IT. Just look at e.g. the way video codecs got mutilated by patents.
Long-term tech debt is also really just part of the problem, the same thing occurs in shorter time intervals too when you e.g. push fixing a bug from the time before release to the time after or even just from the time when one developer is working on that particular feature to after the time when it is merged into the shared code base.
But my point is that you are not going to get that court order so they suggest a scenario that is totally unrealistic. No court is going to order a game store to transfer an account.
You are physically able to duplicate it, legally it is quite different though.
No, it is legal speech for “we think you want that and we think you are dumb enough to believe we can actually deliver that so lets give it a try to pretend we are doing that”.
I really don’t understand the people who think this makes a difference. It is not Steam or GOG that decides how to sell you the game, it is the copyright owner enabled to do so by the lawmakers in the relevant jurisdiction(s).
Even with the physical disk or movie on DVD you only own a license.
It is really both, the law tries way too hard to pretend digital data is goods that can be thought of in individual instances like physical goods can. That is how misconceptions like “owning” or “reselling” are put into people’s heads in the first place.