As Microsoft Flight Simulator 2024 Steam reviews collapse to ‘Overwhelmingly Negative,’ its developer has admitted it "completely underestimated" the excitement for the game.
I had this exact same problem with the last MSFS. I bought it 4 months ago and never could download the content. The game crashed something like 5 times before I was able to actually get the loading screen to open. Then it was off to the races downloading 150gb of content from M$ servers at a blazing 320kbps.
Figured I’d cut my losses and refunded before my 2 hour window so I could use that money to purchase an actual flight simulator (XPlane 12)
There should be a general exception for games that update in the game, or a Steam API setting that differentiates between play time and update time, and penalties for games that don’t abide by it.
Didn’t this happen with the last MSFS? I seem to remember Steam extending the refund period for that game. But I could’ve dreamed that
I had this exact same problem with the last MSFS. I bought it 4 months ago and never could download the content. The game crashed something like 5 times before I was able to actually get the loading screen to open. Then it was off to the races downloading 150gb of content from M$ servers at a blazing 320kbps.
Figured I’d cut my losses and refunded before my 2 hour window so I could use that money to purchase an actual flight simulator (XPlane 12)
Thankfully the new one doesn’t require further downloading. The trade off is that even more of the game is server-side.
It did actually happen
There should be a general exception for games that update in the game, or a Steam API setting that differentiates between play time and update time, and penalties for games that don’t abide by it.
A general distinction between play time, menu time, update time, pause time,… might be nice for counting hours in game too.