I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.

I also run the hobby and nerd interest website scratch-that.org.

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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Jericho: A post apocalyptic show that isn’t just mohawk bejeweled raiders roaming around. It is a show very much of the GWB era, with offbrand Blackwater as major villains and heavy Dick Cheney vibes when it comes to the larger plot.

    Kings: A sort of retelling of David versus Goliath except set in the modern day. If you liked the weird esoteric spiritual stuff on the Battlestar Galactica reboot, you’ll like this.

    The Unit: A fictionalized adaptation of Delta Force missions, with at least early on heavy influence by the former Delta author of Inside Delta Force. Great early seasons. Later seasons become more Hollywood nonsense, you tolerance may vary, but season 1 and 2 have some gold.

    The Wire: This was a huge show when it was on, but maybe zoomers don’t know about it. This is the crime show for people who hate everything about modern “procedural” crime shows. It is nuanced, thoughtful, and engaging.

    Columbo: Speaking of crime shows and procedurals, Columbo is both and neither. Columbo is entertaining and keeps you invested with its unique approach to murder mysteries. It really doesn’t pretend to be a proper procedural, and you’re best off thinking of Detective Columbo as a supernatural embodiment of karma and guilt rather than an actual member of a police force.








  • Of books I’ve finished, The Da Vinci Code. It’s been a long time since I read it, so I can’t recall specifics but I do remember the moment to moments of the plot being contrived and stupid, and the writing to be bland and simplistic.

    The only reason I read it was I was stuck somewhere without a book and I found a copy of The Da Vinci code that had fallen behind a shelf. I figured it was super popular so there must be something to it as I slogged through.













  • I have made a conscious effort to reduce swearing, which has brought my swearing down to near zero, both online and in real life conversation.

    I have found that it streamlines the ability to make a point. A lot of swearing is simply thrown in out of habit, and if you remove it, all you do is make your point more clear without losing anything of substance.

    I think for many people swearing is a “filler word” in the same way that “umm” can be. I have also worked hard to reduce my other filler word use. My goal with both of these is better articulation.

    The next effect is that swearing is normally viewed as an extreme use of language for an extreme situation, and when you don’t constantly swear the times that you do actually conveys how notable the situation is.


  • I’m legitimately having difficulty following the flow of this question. The formatting vacillates between question and statement, and I am sincerely having trouble fully discerning the connection between points.

    I think this post comes from disappointment with Star Wars Outlaws, which by all reports largely follows the Ubisoft formula for open world games. For this, yes Ubisoft has struck upon a formula that is applied to seemingly all of their open world games, which is indeed overly predictable. For that, I do agree that the rote steps of a collectation heavy game where the player secures territory of the game in order to advance the story is overplayed.

    Otherwise, I am stuck trying to tease out the rest of the post’s intention.

    Recently the 2 “highly praised” Star Wars “open world” games

    I don’t know what the other Star Wars game referred to is supposed to be. Is this referring to Jedi Survivor? That game did have a number of technical problems, but it wasn’t ever intended or marketed as an open world game. Putting even that aside, why are two Star Wars games used as the pillars of western AAA games? What is the point or critique here?