• ButtholeSpiders@startrek.website
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    12 days ago

    Shocking. A company mistreats the people purchasing their game like crap with a micro transaction for “better audio quality”. I really hope this bites them in the ass.

  • x00z@lemmy.world
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    12 days ago

    One might think that paying extra would simply cover the extra costs of a specific audio license. I’m not claiming anything regarding this, as I don’t know, but I do would say that CoD games had spatial audio for many many years already.

    Anyways, next up: “thanks for purchasing our game, are you interested in purchasing access to the 3D renderer or the input handler? both are billed separately for your convenience”

  • RightHandOfIkaros@lemmy.world
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    12 days ago

    Before I read the article I just assumed that the developers put uncompressed audio files into a DLC, in order to both reduce filesize of the game and provide people that car about audio a better experience.

    But actually its just an extra charge for spatial audio for some reason. Who will even actually buy this? I wonder if this is a test to see if it is financially valuable to keep in the game engine (spoiler alert, most people do not care about this and wont pay extra for it).

    • Fester@lemm.ee
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      12 days ago

      I care a lot about audio and that’s why I don’t use spatial. Stereo all the way with a good pair of headphones, or better yet, a really nice stereo monitor setup.

      Then again, audio is also a drop in the bucket of why I don’t care for COD games lately. The sound is often weird, and the hit marker sounds too much like a cash register, which reminds me what COD games are really about - in case I forgot about the clowns and gorillas running around for a moment.

      • deranger@sh.itjust.works
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        12 days ago

        Proper spatial audio, ie not the DSP effect that upconverts stereo, but something like Atmos or DTS:X that’s sending object based audio to an arbitrary number of speakers, does sound better to me on headphones in the few games that support it. The only game where use it regularly that I can think of is MSFS, but it does sound better than headphone stereo. You do have to pay Dolby to use it, or buy headphones that come with it, however. Sounds best on my 5.1 home theater, but also does a good job with binaural headphone output.

  • gamermanh@lemmy.dbzer0.com
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    12 days ago

    Oh shit this is hat immersive game pack shit?

    Yeah, it’s garbage, don’t fucking use it. FFXIV did a whole thing back in end Walker and it just ruins audio

    Meanwhile my 5.1 setup works with most games out of the box, and universal HRTF works better than IG on the 6 pairs of phones I’ve tested it on on 2 different fucking Games

    Scam software

  • Sophocles@infosec.pub
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    12 days ago

    Greedy corpos aside, going back to BO1 the audio design was fantastic; everything from the subtle crunch of a boot on gravel to the clack of reloading a gun. Pure ear candy (except for maybe the crazy over-dramatic melee sound). BO 2-5 were good too in terms of sfx but nowhere near 1. I feel like that era had a special attention to detail to audio that modern games don’t care to emulate. Maybe they will with 6; either way microtransactions suck and I’ll stick to playing the older COD games for this very reason

    • mean_bean279@lemmy.world
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      12 days ago

      I think the audio detail was so high because it helped to sell the realism of the game. Go back and play those early games and they don’t look nearly as good as my brain remembers, but the audio helped to fill in the lack of gravel looking texture and leaves tussling sounds in bushes that had two twigs on them.

    • slaacaa@lemmy.world
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      12 days ago

      I played BO Cold War a few years ago, and was very disappointed in both sounds and visuals. It just wasn’t a well-made game on the technical level. The fire in a Vietnam flashback location looked like something from the 90s, a 2D model that was rotating to where I was watching it from. A rip-off for a full priced AAA game.

      This was the last COD game I tried, I don’t bother anymore with the franchise.

  • Stern@lemmy.world
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    11 days ago

    Imagine paying for the privilege of hearing unemployed dudes and 12 year olds call you racial slurs in higher quality.

  • Venator@lemmy.nz
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    12 days ago

    Steam needs an anti-wishlist so I remember not to buy it when it’s on sale for $1 ten years from now 😅

  • lath@lemmy.world
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    10 days ago

    Fun (probably) fact. Warzone players complained almost constantly about the lack of audio quality. It was an issue that only got worse with each “season”. So now that this happens, I can see why.

    “Hey players, you complained and we listened! Now pay the fuck up!”