As someone who was late to the FFXIV train, I just started a few months ago so I started while the unlimited free trial system was already established. But I have many friends who do pay for a sub.
I think their decision to open the game to be an unlimited free trial was a smart move, however their decision to make it a one and done trial was not. I 100% would be ok with paying for multiple months of subscription in order to get the features that the sub provides as a player, but like I know that if I ever chose to do so, I will never be allowed to /not/ pay. This means that me as a player will likely never spend a dime on the game, because I don’t want to be introduced into that sunk cost.
If they were planning to go F2P they should have full sent F2P, the hybrid route of “Yea you can play as long as you want, but as soon as you give us money you will be required to give us money forever to play” route is counter productive and is likely costing them quite a bit of money itself.
How does this reflect on the monthly sub cost? Well it’s simple, removing the requirement of a sub to play on it’s existing userbase, while at first will be a money hit because the non-team players that are trapped with their predatory monetization scheme will leave, but a good majority of their player-base would keep their sub, because FF XIV is very much a team social based game, and the restrictions given for F2P are not viable in later on dungeons as the usage of the marketplace system and the free company system is moreorless a must have in order to play.
Players will swap to a stop the sub when they don’t want to play team wise, and renew it when they need socials again, but since the sub is now “optional” there won’t be as much of a need to make the sub feel worth the money. Which is their biggest problem right now with other competitors releasing highly successful expansion packs under a fully subbed model.
the hybrid route of “Yea you can play as long as you want, but as soon as you give us money you will be required to give us money forever to play” route is counter productive
100%.
There’s a couple of games I would probably be playing and spending money on that follow that monetization method and the problem is that… I don’t play one game endlessly.
If you cancel and go away, you’ve made returning to the game a pretty substantial hurdle, and for me at least, I’m just… not going to.
(Also FFXIV’s utterly incomprehensible login system that requires six logins on five thousand different pages under nine names doesn’t help since every time I try to come back I can’t remember how to even log in to anything.)
I thought about writing a long ass response to this but fuck all of that.
I honestly am happy with where it is as a game after playing it since 1.0 and hope they keep making it better and better. I get why some people don’t think the sub is worth it and that’s entirely their value judgement to make. But there is loads of shit to do and it’s pretty happy if you come hang out then leave for some months and come back later for a good binge. And the community is still pretty awesome though there have been a few too many people trying to avoid assimilation. But resistance is futile. They will assimilate. And the game will keep going until they get tied of it and jike the whole shebang again.
Yeah I agree, this is bullshit. I’m probably in the minority but I take “vote with your wallet” seriously and I’ve just kept my sub going since I started playing in like 2018? Even the months that go by that I don’t play, I feel I’m getting some value by keeping their team cooking.
Meanwhile WoW is getting roasted for its latest grift. I guess that’s stacking value, just not for the players.
I agree. If this game was F2P I would love it. It sucks that you have to buy a subscription and pay for the expansions.
I miss the world but hate the fact that I have to pay for my time. If I have to work long or other stuff comes up that month it feels like a waste.
Plus the subscription is too expensive for what it offers. For $13 you can get a lot of great games on sale and a big selection of indie titles, feels like a better investment.
You know that the whole base game + the first expansion is completely free until you buy the first thing?
The issue is that you lose access to that free trial if you sub even for a month.
Okay, but if they packed it full of microtransactions and premium currency, it’d be a worse game.
Unless you mean you just want the publisher to make less money, which isn’t an option they’re going to be interested in.
They already have a F2P model with the free trial. Allowing that or a limited access model for those who give up their subscription would be a nice option. Even a low-scale sub.
The game already had tons of micro-transactions (some mounts cost more than 2 months of a subscription). There’s also a ton of nonsense currencies.
Best part of the game is the community and the world.