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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Is this satire? Ghost cities really just started to seriously get reported on in 2018 and subsequently more each following year. Also what the heck even is Justapedia? The opinion piece that the “2018 onwards” section is based on was released in 2018 itself and was proven wrong almost immediately. It’s outdated. Frankly, the section doesn’t even look like it belongs on the page and is phrased intentionally devious. It’s completely wrong.










  • People are hostile towards it because Youtube generates enough revenue as is and becomes greedier by the day. People paying for it on top is only making things progressively worse. Free users will only get more and more ads shoved down their throat while premium users experience more and more price hikes. I‘m gonna keep blocking ads the traditional way for as long as I can because I do not see a fair alternative in the long run.

    My comment wasn‘t about defending Youtube or anything. The truth is the service can become much worse and still be more profitable so that’s what Youtube is working towards like every other service. Enshittification is at full swing. Google makes more money while creators continue to lose revenue. Things are becoming worse. Just not exactly the way it was described in the previous comment.




  • Your argument has nothing to do with UE5‘s or Godot‘s strengths and weaknesses. You could literally flip it and it would make just as much (or little) sense: Give me one good asset library game in UE5, rather than 100 custom asset containing $80 micro-transaction infested always online Godot games. See? The argument doesn‘t actually say much about the engines, just about monetization which you can handle completely independently from the software. If your project makes a million or less, UE5 is free to use for anyone. That makes it pretty good for tiny indie devs and hobbyists actually.