I know it’s the Verge and all but really, using “big mad” in a headline?
S L A M M E D
B L A S T E D
B U K K A K E D
the absolute fucking state of journalism…
I would read news with bukkake as a verb in the title.
Next big trend in headline journalism.
Gotta speak the language of the people I guess
Are Kids saying this? I haven’t heard it. It sounds like toddler speak.
Yeah. And yeah it does.
However when I was young in the late 80s adults were always complaining about the way we spoke, so I guess I’ll refrain from doing the same thing to young people now
My partner recently started working at a high school, and I can confirm that I started hearing that shortly thereafter
fr fr
No cap
Instant no-read
better than the newspeak shit other websites are pulling.
So either app developers need to either stick to Apple’s proprietary payment platform, or they must…
- Find their own alternative payment processor
- Pay fees to the alternative
- Shuttle data to Apple about how much they were paid in the alternative processor
- Receive an extra bill from Apple for the privilege of having not used Apple services
This is Mafia-esque. It guarantees Apple will always be the cheapest option, unless they find an alternative that costs them pretty much nothing.
How is that extra fee not getting struck down by courts? Developers already paid the fee to be on the app store.
No one has brought an action regarding it, yet. That’s all.
It’s a commission for access to a lucrative market that Apple created. Apple gives away the developer tools and charges an extremely modest annual App Store fee, which also covers the review process and hosting. It’s been common for platform creators to charge third-party developers in some capacity for many decades. Some do it by charging high costs for the developer tools, others by charging a commission based on sales. I don’t think any strategy is necessarily better or worse than the other on a legal or moral basis; they’re just business decisions. Previously Apple has combined the commission and payment processing costs into one fee. Apple made a decision on what they wanted to offer developers on that platform and Epic wasn’t satisfied with it. They got a court to agree on what is ultimately a minor technical point in how Apple’s deal is packaged so Apple is offering an alternative that they don’t want to but complies with the law. It’s, ultimately, a worse deal for the developer. Developers don’t have a right to demand that some arbitrary percentage is the right one, tough. Apple offered a deal: take it or leave it. Developers are perfectly free to leave it.
It’s a commission for access to a lucrative market that Apple created.
Which Apple already got their money for. Or did you think those $1k iPhones were at cost?
Apple gives away the developer tools and charges an extremely modest annual App Store fee, which also covers the review process and hosting.
A review process they themselves mandate. You also forget they also charge 30% for anything sold through their store. Which they also mandate you use.
It’s been common for platform creators to charge third-party developers in some capacity for many decades.
Not for services they aren’t providing, it isn’t.
Some do it by charging high costs for the developer tools, others by charging a commission based on sales.
Again, these are for services that are being provided. Apple is charging people to not use their own payment service.
You also forget they also charge 30% for anything sold through their store.
That’s literally what we’re discussing.
Not for services they aren’t providing, it isn’t.
Third-party console game developers paid money to the console maker even for physical sales.
Again, these are for services that are being provided. Apple is charging people to not use their own payment service.
The payment service is 3%; the commission is the other 27%. That’s what a commission is. It’s for access to the market.
That’s literally what we’re discussing.
No, we are discussing services not sold through their store and not using their payment provider. That is literally the topic of the post.
Third-party console game developers paid money to the console maker even for physical sales.
Third party console games don’t literally pay money to not use services.
The payment service is 3%; the commission is the other 27%. That’s what a commission is. It’s for access to the market.
And that doesn’t strike you as patently fucking insane? 27%? For doing literally fucking nothing? For literally providing no added value beyond which you as a developer have already paid for?
No, we are discussing services not sold through their store and not using their payment provider. That is literally the topic of the post.
This is about purchases of virtual goods made by users of the app either directly in the app (30% combined commission and payment processing fees), or who click a link in the app to make the purchase using an external payment provider (27% commission). In all cases, these are sales originating from within the app.
Third party console games don’t literally pay money to not use services.
I’m not sure if there have been any changes in the last few years (I doubt it), but developers paid Nintendo, Microsoft, or Sony a 15% “licensing” fee for physical media games sold for their consoles. That has been the basic business model for all consoles for decades.
Why cant they make their own store? Is apple mandating things like signing
There’s no way for users to install alternate stores in iOS
Buncha fucking scumbags. Apple’s greed knows no bounds.
Not gonna pretend like Google is some sort of savior but at least they allow you to use other app stores or even download them directly from the app developer.
at least they allow you to use other app stores or even download them directly from the app developer.
The bigger one is that the base system is still open source. That ensures a baseline of freedom. Google services are so intertwined that it’s hardly possible to really live without but it is. Imagine a de-appled iPhone.
That ensures a baseline of freedom
that’s not how this works… nothing about android’s licensing could make it impossible to make it impossible to not lock it down
nothing about android’s licensing could make it impossible to make it impossible to not lock it down
Sorry, I cannot decipher that. If you mean, this doesn’t prevent phone makers to lock down their bootloaders: sure. But I just need to find one that doesn’t and by an open source Android there will always be an image to flash. At least it’s infinitely better than Apple’s walled garden.
But I just need to find one that doesn’t and by an open source Android there will always be an image to flash.
Unfortunately sooner or later Play Integrity will make this unfeasible in practice.
For the regular user that wants to use banking I will agree, eventually all the large corporate application devs will be sold on play integration as a safety feature but its not hard to see that its a eco system and offers little more than locking installs in with googles walled garden.
I wonder how this interacts with their DMA compliance. This might be fine for the US court that ruled in the Epic case, but the EU law was made to prevent exactly this.
big mad
Lol
insta-downvote.
Yep.
This is the best summary I could come up with:
In a statement to The Verge, Spotify spokesperson Jeanne Moran says that the new 27 percent tax on alternative payment methods shows that Apple “will stop at nothing to protect the profits they exact on the backs of developers and consumers under their app store monopoly.”
The company updated its App Store policies to comply with a court order handed down as part of the Epic v. Apple ruling.
The change lets developers in the US link to alternative payment methods, but only if they shell out a 27 percent commission for each purchase made outside the App Store.
Epic Games CEO Tim Sweeney was one of the first to call out Apple’s changes as “anticompetitive,” adding the App Store policy “totally undermines” the court order.
“Apple’s approach to ‘compliance’ with the District Court’s decision will not benefit developers and consumers,” Rick VanMeter, the executive director of the CAF, said in a statement.
“These changes do nothing to enhance consumer choice” or to “lower prices for in-app purchases or inject competition into Apple’s walled garden.”
The original article contains 418 words, the summary contains 175 words. Saved 58%. I’m a bot and I’m open source!
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