“Snake! Nuclear weapons are very bad! Governments mislead and influence their citizens through mass media! Privatization of military is going to lead to global chaos!”
“Wow, cool bipedal walking nuclear launch platform.”
Remember how there was a secret cutscene that only played after there was 100% nuclear disarmament across the entire platform? And there were people purposely trying to make nukes faster than the efforts to disarm them just cuz they were dicks?
Reminds me of the kid who I worked with who tried to convince me in earnest that Colbert was a champion of Conservatism.
I thought it was a joke for weeks and played along before I realized he just was that dumb and naive.
I’m always amazed/worried when people’s skulls are so thick that “obvious” caricatures become ideals. “Deep cover librul”
These days obvious characters of Republicans are running for, and winning the state and federal elections. Except they’re not caricatures they are honestly that crazy
crazyevil.They know what they’re doing. It’s a ridiculously effective strategy to manipulate voters on both sides of the aisle. The bigots and neonazis eat that shit up; and the rest of us have a tendency to not take them seriously, so instead of holding them accountable, we just give them the village idiot pass every single time.
We really need to start treating them in accordance with the damage they’re doing, not how they present themselves at the podium.
Can we stop pretending that the whole “politics in games” thing isn’t just a bunch of pissy neckbeards upset that games are acknowledging people that aren’t generic white dudes exist.
Someone crying about politics in a game has definitely called others a snowflake.
yawn
You really can’t make political messages in games too heavy handed, can you. Wait ten years and people will point to it as “back when games weren’t so political”
Always love, back when Star Wars wasn’t so political! Uhh bitch please.
My favorite was when a person claimed civ was non-political. It’s literally “Politics: the Game”
I’d definitely argue there’s a huge difference in a politics simulation game, and a game “being political”
Dude in one of the games the monument for “fascism” was mount Rushmore
That’s fucking awesome lol
Mt Rushmore is basically white power graffiti when you think about it
I’ve played a lot of civ, and there’s far more politics to it than just the main gameplay loop.
Please, elaborate.
There’s a huge difference between a game featuring politics as a sandbox for players to play around with, and featuring political themes as a main story driver.
Civ is a good example of the former; It has politics present in the game, but the politics aren’t presented in a hero/villain way. They’re presented as potential advantages for the player, potential disadvantages for opponents, etc, but the actual policies themselves aren’t central to the system.
The game pulls from historical political systems as a way to present them to the player, but it could just as easily forego that and call the system some made up word besides “political systems”. Because the politics and policies aren’t actually important to the gameplay; All that matters to the player is what potential benefits and drawbacks they provide. You don’t actually care if a particular civ is “democratic” or “totalitarian”, because those titles could just as easily be replaced with “A” and “B”. The only thing that matters to the player is how that particular civ’s political affiliation will affect their actions.
But if a game heavily features political themes and messages as part of a plot line, then it’s not something the player can avoid or ignore. If it’s central to the story, one side (likely the side helping the player) is inevitably going to be presented as the hero, and another side (likely the side working against the player) is going to be presented as a villain. Final Fantasy X, for instance, is a good example of the latter. It heavily features anti-religion themes and messages. It’s impossible to play through the game without receiving “religion bad” messaging, because they’re central to the game’s plot line, with religious leaders as the main villains. We can draw direct parallels to real-world examples. And if you’re someone who is religious, those parallels may make you deeply uncomfortable, because religion is being portrayed negatively no matter how you play the game.
Whats the matter? Can’t stand the awesome force of DEMOCRACY^TM 🫡 through a barrel?
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The Fallout series has always been anti-Capitalist and anti-fascist since the beginning, and chuds still simp over the Legion and Enclave, and swear that Mr. House is proof that Fallout is pro-Capitalism, obviously