• Fubarberry@sopuli.xyz
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    4 months ago

    If steam did allow transfers this way, I can imagine it being a new type scam where people fabricate death documents to steal steam accounts.

      • Fubarberry@sopuli.xyz
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        4 months ago

        Oh for sure, but it’s definitely a concern for stuff like this. It’s a lot easier for valve to just expect people to pass login info down as a way to pass on an account.

        Valve actually migrating purchases from one account to another risks upsetting publishers, and requires whole new policies on how to verify death and verify who should receive the account. Finally there’s the risk of scams and having to resolve them. Overall it’s a lot of headache for valve, I’m not surprised they’re not jumping to offer it officially.

    • BananaTrifleViolin@lemmy.world
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      4 months ago

      True but ultimately this is about ownership - we don’t own our games. We license them - that is what is lost with Steam and DRM, and moving away from physical media.

      GOG is an alternative in that you can download and back up the installers for your games (mostly) but even then do you own your ganes?

      • jqubed@lemmy.world
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        4 months ago

        You’ve never owned your games. You owned the media they came on but legally you only ever had a license to use the software. Depending on the license agreement (the thing where most people click “I agree” without reading) you had more or fewer rights, such as transfer of license, but the way things work legally ownership of software seems to mean the more of the copyright ownership. Maybe like a book: you own your copy of the book but you don’t have the rights to print more books or make a movie based on the book.

        • CheeseNoodle@lemmy.world
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          4 months ago

          With physical media those licenses didn’t materially matter though because a contract you can’t read until after a purchase is automatically void in court.

          • jqubed@lemmy.world
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            4 months ago

            Which is why those license agreements generally had a clause that if you disagreed you could return the software with all the media for a full refund.

            I’m not saying it’s the right way, just that’s how it’s been structured legally. Of course, in the days of physical media with software that couldn’t phone home it was harder to enforce those licenses if people didn’t strictly adhere to them. The software companies didn’t generally find it worth going after individuals if they found out about violations either. Corporations, on the other hand… I worked once at a media company that Adobe caught running a lot of unlicensed software. The story went that it was so bad at the main office their auditors found a copy of After Effects or something similarly ridiculous on a computer that was used as a cash register in the corporate cafeteria. That was very much worth Adobe’s time and money to get the lawyers involved, and became a very expensive problem for my employer. I wasn’t involved in the problem, but I had to check and clean my local office, where we found about a half-dozen computers with unlicensed software.

          • piccolo@ani.social
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            4 months ago

            Copyright is automatically applied rather you want it or not. Licenses are granting you permissions to use the media without violating their Copyright. Having a physical copy simply means a publisher cant restrict access to your copy because they turned off their servers… (atleast before the age of zero day patches…).

    • PM_Your_Nudes_Please@lemmy.world
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      4 months ago

      Realistically, the transfer would likely need to be set up ahead of time via the account holder. For instance, my password manager has a function to allow me to designate a beneficiary. But importantly, that beneficiary assignment must come from my account before I die. If I die without designating a beneficiary, there’s nothing my family can do to gain access to my password vault. Only the accounts I have designated will be able to gain access.

      In other words, in order to falsely designate a beneficiary, they would already need access to my account. And at that point, they wouldn’t need to deal with death certificates and beneficiaries, because they already have access to my account.

    • MudMan@fedia.io
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      4 months ago

      I’d like you to read what you just wrote very slowly and imagine it’s somebody else saying it, just to visualize if it’s an absolutey bonkers thing to say.

        • MudMan@fedia.io
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          4 months ago

          I’d like you to read what you just wrote veeeeery slowly…

          • Kairos@lemmy.today
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            4 months ago

            Yes, I know, and people should have access to them. Just share passwords with loved ones and they can take the items out eventually. Steam needs to do things like this because publishers are assholes who want it.

            • MudMan@fedia.io
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              4 months ago

              This is absolutely not true. The publishers get very little of a say on what Steam does, as evidenced byt he fact that a bunch of them, including Activision and EA, arguably the two most powerful third party publishers, left in a huff over fees and microtransaction revenue splits… and then came back because Steam is the only game in town.

              So no, Steam isn’t the good guy having their arm twisted by evil publishers, they are a large corporation that invented most of the practices in both digital distribution and games as a service, including this one.

      • Lad@reddthat.com
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        4 months ago

        New tinder bio: “need a woman to birth me a child that will inherit my Steam account on the day of my demise”

    • pdxfed@lemmy.world
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      4 months ago

      Between my birthday of 1/1/1901 and unlicensed game inheritance, shit is going to go down in the next 50 years. We’ll have AI legal reps for powerful firms requesting a statement of all software licenses by the deceased, challenging them, and then having a court order the rest null.

      I hate that I will be right about that.

  • ForgottenFlux@lemmy.worldOP
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    4 months ago

    Summary:

    • This means that when a Steam user passes away, their entire game library and account cannot be bequeathed or transferred to their loved ones.
    • The gaming community has expressed frustration over this policy, with some suggesting workarounds like sharing login credentials, but these may only be temporary solutions.
    • This issue highlights the broader problem with digital purchases, as users do not truly “own” the content they buy, but rather have a license to access it.
  • Baggins [he/him]@lemmy.ca
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    4 months ago

    Life Pro Tip: Register an LLC to buy your steam games under. The LLC will never die and you can transfer ownership of the business entity while it retains control of the steam account.

      • orrk@lemmy.world
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        4 months ago

        ya, but as an LLC you get a lot of rights that you didn’t have before!

          • Corkyskog@sh.itjust.works
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            4 months ago

            I am now curious how and if Steam bothers to deal with business licensing? If they do, it’s probably way pricier than what you’re normally paying.

          • Kirca@lemmy.world
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            4 months ago

            “Your honor, ‘bonerdragon6969420 llc’ has a long and industrious history…”

      • ____@infosec.pub
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        4 months ago

        As others have pointed out - costs a few bucks annually,and requires beneficial ownership report (free IIRC).

        Otherwise, it’s a tried and true tactic to pass businesses down through generations. An LLC vs. a corp vs a trust is a convo to have w/ lawyer barred in your state but the general premise is vaguely sane.

      • FireTower@lemmy.world
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        4 months ago

        Tldr: Don’t do this unless you have a business that requires a steam account for tax purposes. It doesn’t need to be successful but it does need to be real.

        Trusts are probably a better option for this sort of thing than a LLC.

          • shottymcb@lemm.ee
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            4 months ago

            Not in Arizona. You don’t even have to live there, just have to file there.

        • shottymcb@lemm.ee
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          4 months ago

          There’s at least 10 states with no annual fee. Arizona is $50 to file, $0 annual fees, and no annual report to file.

          If you’d prefer your company to have voting rights, you can file in Rhode Island, and your company can vote in local and state elections without ever stepping foot in the state. Hooray late stage capitalism 😞

      • Jo Miran@lemmy.ml
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        4 months ago

        I have reached a place where I genuinely don’t care about anyone seeing my browser history.

        FBI: “Mr. JoMiran, did you spend an hour browsing through Peggy Hill cosmic horror hentai?”

        Me: “Meh. I found most of the tentacle detail work lacking and the exaggerated breast size off-putting.”

  • Siegfried@lemmy.world
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    4 months ago

    Do they check? Or can i just give my password to my homie in a letter

    "Dear homie,

    if you are reading this, it means that i’m on the long path to meet with master Kaio to train my ass off to death in the afterlife. Until we meet again, this is my user and pass of my steam account.

    PS: i didn’t bought the porno VR games. Someone gifted them to me.

    Your bro in eternity,

    Siegfried"

    • udon@lemmy.world
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      4 months ago

      Bro, but what about the credit card receipt for porno VR games, signed by Siegfried? What about the warranty card for the porno VR games, filled out by Siegfried? What about the book “Porno VR Games and Me (This Sort of Thing is my Bag, Baby!)” by Siegfried?

  • MudMan@fedia.io
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    4 months ago

    To be absolutely clear, this is not new. Steam accounts being non-transferrable and not your property has always been how Steam’s terms work. It’s not even the first time the death situation comes up.

    Because digital ownership sucks, and that absolutely, very much includes Steam. If you can’t keep an offline copy you don’t own it.

    But honestly, given the new family groups Steam came up with this gets weirder now. Other accounts that are more closely tied to hardware are one thing, and I do wish we had a more effective and reliable way to hand over passwords and credentials to relatives in case of emergency, but it’s so weird that now your mom can have an accident and you slowly see the games she was sharing with you over that system fade away as her account gets shuttered. It’s such a grim, sci-fi distopian piece of minutia. This is not a great timeline we landed on.

    • bolexforsoup@lemmy.blahaj.zone
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      4 months ago

      I don’t think most people think this is new, the article also states this was the result of a question on Reddit to valve personnel. The issue is not “why the change?” but more of “wait I didn’t think/know about this previously, I need to consider the implications/results of this policy.”

    • Jesus@lemmy.world
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      4 months ago

      Does steamworks not have a notion of a parent organization or enterprise? That’s what most other design and development tools do.

      If someone leaves, the parent enterprise remains, and new people can be added to the enterprise and can be granted rights over the content.

  • Schwim Dandy@lemm.ee
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    4 months ago

    My family plays the games under my account now. I imagine not much will change when I’m dead.

      • Schwim Dandy@lemm.ee
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        4 months ago

        Pretty sure I’m good. Account email is a forwarder to a family domain and they have access to everything relating to the account. For all intents and purposes, it’s just me logging in from the grave.

        • bolexforsoup@lemmy.blahaj.zone
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          4 months ago

          Right but ultimately they do need access to your account. I’m just saying having family sharing on is not sufficient for long term reliability.

          • Schwim Dandy@lemm.ee
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            4 months ago

            Sorry for not being clear, I wasn’t aware family sharing was even a thing. In my case, everyone is using my credentials to log into and use the games under my account. All the same property so same IP.

            • bolexforsoup@lemmy.blahaj.zone
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              4 months ago

              Oh interesting. Yeah they just released a family function that’s currently in beta. You can add multiple people and you all share the library. It’s really cool. But I can’t imagine they’re going to let it stay as is. Super easy to abuse lol

              • shottymcb@lemm.ee
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                4 months ago

                Yeah, but Valve doesn’t really give a shit if it’s abused. Steam is a solitary positive example of the weird “(mostly)benevolent monopoly” idea. GabeN owns the company, there aren’t any shareholders to appease, so as long as he’s alive steam will be solid. I hope he has a successor picked out that can uphold his ideals.

                • bolexforsoup@lemmy.blahaj.zone
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                  4 months ago

                  We don’t know that because the program is 1) in beta and 2) like 2mo old. We’ll see where it ends up. I like valve currently but we’ve seen plenty of companies about face on great features and Gabe isn’t immortal. Plus…yeah the feature is being abused dude. They have no check on families. They allow you to share with 5 people of your choice. One buddy and I share and he now has 200 more games I got almost 700. Between our group of 4 we all now have almost 2000 games. It’s absurd.

  • Lad@reddthat.com
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    4 months ago

    When you’re dead but someone has got into your steam account and is about to find all of your anime titty games

    • Kecessa@sh.itjust.works
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      4 months ago

      Exactly what I was thinking, people would be mad as hell. Heck, a few months ago I made someone realize they didn’t own their games on Steam because they were complaining about Epic and it blew their fucking mind.

      • shottymcb@lemm.ee
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        4 months ago

        There are two and only two things that makes Epic Games a pariah.

        (1)Exclusive content on PC should be shunned so hard that it’s not even a fucking option. You can explain away exclusively on PS3 because of its unique hardware, but it’s just a naked monopolistic power grab on PC.

        (2) Epic game store sucks on every level. It’s a pigs 3 week old rotting corpse compared to Valve’s packaged ham.

    • thejml@lemm.ee
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      4 months ago

      Whew, that’s much better. I’ve always avoided the Epic store like the plague so nothing lost!